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FIFA 19: You Need To Know About 6 Rumours Part 1

By cheapfifacoins, 2018-07-03

Trawl any number of gaming forums online, find a FIFA-related thread and you're likely to spot comments from long time series fans claiming they won't pick up the latest title until it's in the sales. Probe further and you'll learn that these gamers dislike the 'annual update' feel of EA's footy franchise, because they don't think it offers enough significant improvement year-on-year.

Those arguments could be about to become moot.

Rumours are circulating about FIFA 19 faster than some Neymar transfer talk, and it looks like EA are pondering radical changes that will alter their long-running series forever. How much of this gossip becomes reality remains to be seen, but it could make 19 the most intriguing FIFA release in years.

Whether these rumours end up coming to fruition or not, you need to know about them. The way you play FIFA may well be about to shift for good. There's a revolution incoming...

1. Changes To 'Dynamic Weather'

They're starting with something that was supposed to be in FIFA 18.

Remember all that talk of how 'dynamic weather' would change the way FIFA played? It sounded so good on paper, and footy fans instantly started thinking about how sudden bursts of heavy rain could help their League Two side overcome Premier League opposition in key cup games, or how differently matches around the world might play.

In the end, it all boiled down to 'showers'. That was the only weather option in-game that (sort of) reflected EA's initial vision, and it turns out they weren't too happy about it. Popular FIFA site dreamteamfc claim that the developers will focus on making weather a more important component this year.

They better, because Konami beat them to it with PES. There, weather actually does have an impact on how matches play out. EA can't afford to hype features like this then not come through with them once the game is released, especially if major rivals are going to nail it.

2. The Chinese Super League Could Be Added

FIFPlay, another website dedicated to EA's franchise, recently ran a poll to see which leagues players want added to FIFA 19's lineup. The results may shock you.

The Czech First League was third with 68,336 votes. Above that, the UAE Pro-League placed second with 69,774 and the Chinese Super League took home the crown with 75,088 votes. Other divisions of note in the top 10 included India’s I-League, the Women’s Bundesliga and Iran’s Persian Gulf Pro League.

It might be a bit of a stretch, but FIFPlay suggest every single playable league in FIFA should have a lower division attached to it too. The thrill of promotion and relegation battles keeps thing fresh, and it is pretty dull to win the Eredivisie every year against the same teams (for example) without any changes.

The CSL has been a big-money league for a few years now. Though it doesn't have the same high profile of the Premier League, La Liga or Bundesliga, it does have merit. Let's hope EA are paying attention; if they want to make FIFA 19 is the most comprehensive football experience on the market, they have to include everything they can.

Or, they could just let Konami gobble up the rights to China's top league instead.

3. Kissing The Old-Gen Goodbye?

Way back in 2013, EA Sports pledged to support Xbox 360 and PS3 until 2017 at least. That means FIFA 18 could be the final entry in the series to hit last-gen hardware. Fans on social media are guessing that EA will wave goodbye to 360 and PS3 to focus more on the current-gen consoles and further development of the franchise on Nintendo Switch.

This would be the first time since FIFA 06 that a FIFA game hasn't been released on either of Microsoft or Sony's old systems, and it feels a bit like the end of an era.

FIFA 18's release on both was dubbed a "Legacy Edition". The graphics were (obviously) stripped down, but there were no new gameplay improvements over 17 either. That meant 360/PS3 players were handed some transfer/kit updates and little else.

EA haven't announced yet whether or not they're ready to leave the last generation behind. It'd make sense though. Both Xbox One and PS4 are available in cheaper bundle deals than ever before, and that makes them more affordable to gamers who had previously decided to cling onto their precious 360 and PS3 systems.

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From Ultimate Team to career mode, this is what you want from next season’s title challenger

While not yet official, FIFA 19’s inevitable September release date is the worst kept secret in virtual sports – and with half the FIFA community declaring the current edition broken beyond repair (it’s a March tradition), features for next season are being hotly debated. Which is where GR comes in. Much like our recent preview of Madden 19, below I’ve pooled the best community ideas for FIFA 19 from official forums, third-party sites and social media.

One guarantee: whatever developer EA Canada does, this time next year 50% of FIFA 19's audience will have already have declared the game obsolete, despite still playing it daily…

1. Fine-tune the basics

The most common constructive criticism of FIFA 18 is that it’s not as fun as previous editions thanks to retooled fundamentals, which by their nature undergo tweaking every year. For instance, EA forumite Green 7Arrow argues the lofted through ball is no longer a viable offensive weapon: “Whilst watching a game of football there are so many diagonal cross-field [passes] and lofted through balls, but in FIFA they never come off to any satisfaction. Either the defender recovers because the ball is in the air too long, or on the bounce it takes forever to control.” A return to its productiveness from past seasons would be welcome.

Speed and strength are also pinpointed as areas which need work. “I would like to see more emphasis on these stats,” continues Green7Arrow. “A speedy player should run past a slow player with relative ease.” This is a hard balancing act for EA given that so many online players build ‘sweaty’ squads focussed on pace alone, but it’s definitely an issue offline. Particularly with regard to hold-up play: “There are times when someone on your team with a lot of strength is shielding the ball, and a weak player just walks up and barges him out of the way with absolute ease.” That’s a major frustration which must be addressed.

2. Tweak chemistry and positional changes

Chemistry has underpinned Ultimate Team since the mode’s 2010 inception – yet many devoted players want it scrapped, arguing that they shouldn’t be punished for playing, say, Gareth Bale at left-back given he started his career there. One solution proposed by MostlyFifa on Reddit would be a baby step towards resolving that. “There should be a progressive chemistry system, where players [improve] for playing on MY team. [Forget] what league or nation they’re from, they’re playing for me – the guy who bought them. Then it’d really be possible to build YOUR Ultimate Team.” Perhaps Bale could start off with 7 chemistry in the ‘wrong’ position, but gradually build towards 10 after playing a specific number of games?

Tf 17 suggests borrowing from an EA stablemate who ironically adopted Ultimate Team after it had proven a success in FIFA. “Madden has a pretty good chemistry system,” he writes. “Sure, it is only one league, but you could abandon leagues and nation points in FUT and [instead] implement specific chems – where once you hit a certain threshold, players get boosted in certain stats by +1, +2 or whatever. This would make chemistry styles obsolete, and [attributes] more transparent than they are now.

3. Proper training modes

4. Rebuild career mode from the ground up

Career mode gets a modest makeover every year but longevity-wise still tends to become a grind after a couple of seasons’ play. MaldinisHeir, on the official EA forums, proposes some strong ideas to help combat the issue – starting with more expansive managerial options. “I should be able to hire coaches and physios and they should actually make a difference to player development, fitness and injuries,” he writes. “[Complement that with] basic training that allows you to set team and individual [exercises], rather than faffing about in drills that we did when we were 12.”


Those user-specific elements should then be supplemented by more believable AI off-field behaviour, he argues: “Transfers wise, is it really too much to ask for the first season’s transfers to be somewhat realistic? Or that computer teams actually transfer players? There's about 2,500 transfers in each of the top leagues. Each team should be transferring 10 players per window. As for manager changes, now that they’re licensed it's going to be even more annoying playing 15 seasons with Mourinho never leaving Man Utd.” Indeed, implementing the mid-season managerial merry-go-round would hugely add to the realism. On which note…

5 … and/or deliver scenario-based career mode play

Very few real managers take on the reins over the summer; instead, they’re usually drafted in mid-season to oversee a play-off push or relegation battle. The next stage in making FIFA more authentic is to encompass that type of occurrence in FIFA 19, argues Futhead. “A scenario mode, where you pick-up a team mid-season crisis, would add much-needed depth to career mode. Not only would it mirror 99% of the situations new managers find themselves in, but it would also give us as players that challenge and reason to play over and above creating dream teams.”

“You don’t need to look too far around Europe’s top leagues to find inspiration for this idea. In England, Southampton are in the relegation zone [and recently sacked Manuel Pellegrini]. In Spain, Real Madrid are fourth. And in Germany just a few weeks ago Cologne had no wins in sixteen. Any of these scenarios would be great to get involved with during the mid-to-late season.” A great idea, co-signed by GR.

6. No more squad numbers bug

Intricate details bring the believability factor to games such as MLB The Show and NBA 2K18, so one particular bug in Ultimate Team has grated throughout the FIFA 18 season. Basically, any squad number changes you make get scrambled randomly, meaning my two most-used goalkeepers – Gigi Buffon and Petr Cech – often line up wearing outfield digits such as 8 and 11.

Despite an eight-page thread at EA Answers HQ, and repeated complaints across the official FIFA forums and social media, it took until mid-March for EA to announce it was being patched. Hopefully that ends the issue, but it’s unacceptable for such a key detail to go untouched for so long. A lesson learned for FIFA 19, you’d hope.

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FIFA 19original

Pre-release, EA Sports did a lot of talking about all the improvements they'd made to FIFA 18's Career Mode suite. Flashy new transfer negotiation cut scenes promised to bring the feature bang up to date by reflecting real-life bidding, and other tweaks like the Squad Hub were welcome changes to the old format.

Behind all that gloss though, Careers still felt like the same endless churn through match after match. The whole mode is lacking a bit of polish and needs some thought before FIFA 19 hits the shelves.

There are things EA could do (both big and small) to make Career Mode great again. No, the feature isn't a priority for the developers, and yes, it does fall behind Ultimate Team in terms of importance to EA's coffers, but it's the only true mode for offline players who want to live out their management dreams.

Pep Guardiola wouldn't be expected to settle for simple 'Praise' or 'Unnerve' options at every press conference, so neither should FIFA's loyal fan base...

10. Subtle Improvements To The Transfer System

FIFA 18original

Here's an example: Columbian whizz-kid James Rodríguez is on loan at Bayern Munich as Career Mode kicks off. He's in his mid-20s, already boasts an 86 overall rating and fits snugly into the midfield at the Allianz Arena. It's just a shame there's no point in playing him above other regulars, because negotiating a full transfer is impossible until he's been sent back to Real Madrid.

Even then, another club might swoop in and steal the man you gave game time to the previous season. That's poor, EA, and it needs fixing. Being able to negotiate a proper transfer when a player is on loan at your club is something so simple, and it has to be included in FIFA 19.

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One of the difficulties with PES is the lack of official team licenses.

Thank you, there are hundreds of faithful fanatics that create the equipment and scanners of scratch that can then be imported via USB to the game.

But why should that be limited to PES?

The ability to edit your own team, create stages and even upgrade sponsors would be welcomed by many FIFA players.

Surely jars in Career Fashion when your team is putting the same strip more than a decade later.

Ratings need repenson

EA has made players harder than red at any time - but maybe it's time to rethink?

There are innumerable cases where players with much higher speed statistics are lowered by slower defender - who simply would not happen in real life.

The game of Konami does not have such a problem - with individual gaming statistics accurately reflecting what they can do on the pitch.

So, Lionel Messi can sweep in front of five people because his Indian states are through the roof.

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