What do Marksmen, Spear-men, Paladins w/maces, Kaisers, and a few Bowmen have in common? Their big two-handed weapons tend to cover most if not all of the owner's body obscuring it from the perspective of the world. Perhaps you bought a nice Nexon overall or perhaps fuse-anviled a cool looking armor to yours but it's sad that it's not visible when you're standing idle or even walking. Well later hours (such as 5 minutes) of intense (casual) believing and buy Maplestory mobile mesos preparation I've invented a solution to that issue.
Presenting the Holster it is a piece of Nexon gear which goes from the cape slot at the Nexon tab that enables the user to "place their weapon away" when they're standing or walking in a similar fashion to idle Demon Avengers, Cannoneers or even Zero. The idea of the Holster is that if you believe that your weapon looks nice enough without needing to conceal it with a different Nexon weapon or should it just covers your whole body obscuring your avatars body out of existence then this bit of gear will help.
Experts: "Sheaths" two handed weapons while standing idle or walking Maplestory2 Mesos. Disadvantages: It goes over the cape slot so no cape for you. Decision: This is merely a measly proposal and im not gonna insect Nexon for eternity if it is ignored but I believed it'd be wise to talk with folks. Comment about what you believe. And DA have their weapon slung on their backs when not in battle is a lot more appealing than the weapon being held in such a way that hides the human body (and in some cases, the face too).
(Funny thing is that 2H swords really have scabbards from the game. maplestory discussion You see that the scabbard on your back when you are climbing a rope or ladder. Nonetheless, it seems that if you're just walking around you'd rather have that dangerously sharp blade right next to your face...)But, I think that with the manner MapleStory does its own character rendering, it would actually be easier to alter e.g. 2H Swords to behave like Desperados, than it is to introduce a "Cape" that shows the current weapon's hilt when at rest, and also leads to the character's arms to hang their sides.